Summary

  • 3D Artist.

  • Primarily focus on modeling, sculpting, and texturing.

  • Familiarities: animating, lighting, rendering, compositing, editing.

  • Softwares: Maya, ZBrush , Substance Designer, Mari, Mudbox, Photoshop, After Effects, Premiere Pro.

  • Codes: Python, MEL.

     


Professional Experience

3D Artist - Orca Health, Inc. (March 2012 – March 20202012)

  • Create all aspects of 3D CGI in variety of uses including medical, anatomical, and educational use.

  • Modeled/shaded/textured 3D content in projects; the series of Harvard Medical School's iBooks, Decide Series.

3D Artist - LIME Marketing, LLC. (November 2011 - February 2012)

  • Designed, modeled, and shaded 3D content; Breathe Legal Machine CGI, Oral Brush game project

3D Artist - Center for Teaching and Learning / Brigham Young University (September 2008 - July 2010)

  • Pre-visualization, modeling, texturing.

  • Modeled and textured Virtual Biology Lab.

Character Shading TD Intern - Pixar Animation Studios (July 2009 - December 2009)

  • Involved in shading Porsche 911, Fiat 500, Luggage Truck, Semi Peterbilt, and several BG characters in Cars 2.

  • Set up various surface shaders for characters and props.

  • Tested car paint shaders and materials.

  • Reorganized characters' shading structure of RenderMan Studio's Slim.

3D Artist - Sunwoo Entertainment Animation Studios (July 2001 - February 2003)

  • Modeled, animated 3D vehicles, developed toon-shaders, lit and rendered scenes of TV series Lilo & Stitch (Walt Disney Television Animation).

  • Produced 3D effects and animated 3D airships in the TV series The Mummy (Universal Studios).

  • Created 3D effects of TV series Rugrats (Klasky Csupo).

     


Academy Projects

Dream Giver (2010 BYU student 3D animated short / won a Student Animation Emmy in 2011)

  • Modeled environments and props.

  • Shaded / Textured characters, environments and props.

  • Set up the room

X-ing (2009 BYU student film / won 3rd place at Student Animation Emmy in 2010)

  • Shaded / Textured 3D props.

Kites (2008 BYU student film / won 1st place at Student Animation Emmy in 2009)

  • Fixed animation problems and rendered shots.

  •  


Skills

Specialties: modeling, shading, texturing.

Familiarities: animating, lighting, rendering, compositing, editing.

Softwares: Maya, ZBrush, Mudbox, Photoshop, Substance Painter, After Effects, Premiere Pro, Nuke.

Code: Python, MEL.

 


Education

BFA, Animation (August 2010) / Brigham Young University.

 


Awards

Won a Student Animation Emmy with 3D animation, Dream Giver (2011) - group project.

1st place at the Creative 2001 Computer Graphics with a 3D animation, Eggzzang - personal project.